Our Story

It Started With a Missing Letter… and a Missing Person

People always ask why we spell it Murder Mysteri, like something’s been left out.

Detective Seymore Graves would tell you that nothing goes missing without a reason—not a clue, not a body, and definitely not a letter.

The truth is this:

Before Murder Mysteri became a company,
before the characters,
before the phone-based adventures,
before the corporate events…

…it began with a case.

A quiet one.
A strange one.
One that Graves never filed, never closed, and never fully explained.

But it changed everything.

And it left him with one unanswered question:

Why is the Y gone?


The Case That Started It All

Years ago, when Graves was still a gumshoe working the city beat, he was called to investigate a low-priority report:

“Suspicious activity at a shuttered theater. Possible break-in. One word painted on the door: MISTERI.”

Not mystery.
Not misspelled graffiti.
Just: Misteri.

Inside, he found no criminal, no vandal, no obvious culprit.

What he found instead were:

  • Half-finished storyboards for unsolved crimes

  • Character sketches with no names

  • Maps of locations that didn’t exist

  • Clues without cases

  • Codes without solutions

  • Props that belonged to nobody

  • A stack of files labeled “For the Player”

It was as if someone had built the skeleton of a dozen mysteries…
and left the rest for someone else to complete.

And in the middle of the room, on a flickering neon sign:

“You Find the Y.”

That’s when it hit him.

The “Y” wasn’t a letter.
It was the why.
The motive.
The missing piece.
The part only a player could uncover.

A mystery wasn’t a story to be told.
It was a story to be solved.

And this abandoned workshop wasn’t a crime scene.
It was an invitation.